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IEICE Transactions on Information and Systems 2005 E88-D(11):2453-2460; doi:10.1093/ietisy/e88-d.11.2453
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Copyright © 2005 The Institute of Electronics, Information and Communication Engineers

Special Section on Life-like Agent and its Communication -- Papers

Human Physiology as a Basis for Designing and Evaluating Affective Communication with Life-Like Characters

Helmut PRENDINGER1 and Mitsuru ISHIZUKA2

1 The author is with the National Institute of Informatics, Tokyo, 101–8430 Japan. E-mail: helmut{at}nii.ac.jp, 2 The author is with the Department of Creative Informatics and the Department of Information and Communication Engineering, Graduate School of Information Science and Technology, University of Tokyo, Tokyo, 113–8656 Japan.

This paper highlights some of our recent research efforts in designing and evaluating life-like characters that are capable of entertaining affective and social communication with human users. The key novelty of our approach is the use of human physiological information: first, as a method to evaluate the effect of life-like character behavior on a moment-to-moment basis, and second, as an input modality for a new generation of interface agents that we call ‘physiologically perceptive’ life-like characters. By exploiting the stream of primarily involuntary human responses, such as autonomic nervous system activity or eye movements, those characters are expected to respond to users' affective and social needs in a truly sensitive, and hence effective, friendly, and beneficial way.

Key Words: interface agents, affective communication, markup languages, evaluation, bio-signal, eye tracking


Manuscript received June 13, 2005.


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